using UnityEngine;
using System.Collections;

public class CrateTrap : MonoBehaviour
{
	public int Quantity = 1;
    public Const.TRAP_TYPE typeCrate;

	// Use this for initialization
	void Start () {
	    //this.audio.clip = 
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
